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WinUAE 4.10.0
« Antwort #135 am: 19 Dezember, 2022, 11:20 »
Changelog

    Major update:

    68000 based unexpanded (with optional Slow or Fast RAM expansion) configurations are now 100% cycle-accurate.
    Big thanks to ross for writing test programs that required perfect cycle accuracy. Lots of expected and unexpected hardware features found and implemented.

    Featute updates that got delayed but will be implemented in 5.0:

    OCS and ECS Denise mid screen resolution changes are not pixel perfect, correct chip model specific bit pattern is not emulated yet. AGA is pixel perfect.
    Not all blitter line draw width != 2 (invalid line draw configuration, normally not used) conditions are 100% accurate.
    Disk status/interrupt timing is not fully confirmed yet.

    New hardware emulation features and update:

    68000 emulation is finally fully cycle accurate, last missing part, interrupt level change detection timing, is now cycle accurate.
    Custom chipset interrupt timing is now cycle accurate.
    CIA emulation is now fully cycle accurate. Timers were accurate previously but now also interrupt timing, TOD counting, CPU/E-clock sync, and more, including undocumented side-effects are cycle accurate.
    Serial port internal timing, interrupt timing, including SERDATR status bits are now cycle accurate (I used serial port interrupts as a timer in my cputester real 68000 interrupt timing tests)
    Audio interrupt timing is now cycle accurate (Was almost fully accurate previously).
    Blitter timing is now cycle accurate (previously startup behavior and interrupt timing was not fully accurate).
    Blitter line mode with invalid settings (for example width not 2, octant and line direction mismatch etc) is now almost accurately emulated. Some conditions are not fully correct.
    Copper is now cycle accurate, previously some special cases were not handled correctly.
    More undocumented chipset features implemented.
    A1000 Denise bug emulated: sprites end horizontally 1 lores pixel later than bitplane horizontal window end. Currently enabled when A1000 Agnus is selected.
    OCS/ECS vs AGA EHB on/off mid screen change different behavior emulated.
    Emulated chipset mode display is blanked if programmed mode is active but has invalid configuration (for example too short or too long sync pulses or missing syncs, genlock sync enabled without genlock, etc).
    Optional display mode change resync black screen delay.
    Programmed custom chipset modes again use also blanking timing to position the display in addition to vsync and hsync (Most real world SVGA monitors do the same).
    Max allowed programmed mode non-interlaced vertical line count is now 800 (increased from 592), special 700+ line programmed modes are possible and compatible with real SVGA monitors.
    Refresh cycles conflicting with bitplane DMA is now accurately emulated, including all display and audio related glitches it can cause.
    Optional Chip RAM and Slow RAM power up pattern emulation, enabled by default.
    Color palette is now filled with pseudo-random contents at power up (was all black previously).
    Monitor type selection. Composite sync or H/V sync. ECS Agnus/AGA programmed display modes can generate different C-Sync and H/V sync signals.

    New other features and updates:

    RTG (uaegfx) Picasso96 v3.0+ mixed mode screen draggging is enabled by default.
    RTG (uaegfx) blitter emulation now supports previously unsupported less common blitter operations.
    RTG (uaegfx and emulated boards) automatic integer scaling support.
    On the fly FloppyBridge drive change to normal or back now triggers automatic disk change condition.
    Harddrive panel Full drive/RDB mode is now normal checbox. Hopefully it is less confusing than button that didn’t look like a button.
    Larger default GUI size and slightly larger font if Windows desktop is large enough (at least 1600*1024).
    CD audio is now always mixed with Paula audio. Separate CD audio output support removed.
    Some American Laser Games didn’t have ROM descrambling support, also added missing ROM variants.
    Added American Laser Games Quickstart support.
    Added NVRAM path to Paths panel. Arcade/CD32/CDTV hardware NVRAM files default to this path.
    Keyboard reset change, reset state is kept until at least one key is released.
    CTRL+C in console log/debug window does not anymore close WinUAE. CTRL+C in newer Windows versions can be used as a Copy operation.
    Changed CTRL+F12 fullscreen/windowed switch: If already switched from full-window to window. Next CTRL+F12 will return back to full-window, not fullscreen.
    Optional interlace mode filter profile added.
    DirectDraw mode was replaced with GDI mode. GDI mode does not support exclusive fullscreen but supports basic scaling modes and uaegfx hardware cursor that DirectDraw mode did not support.
    Palette mode screenshot support. If enabled and screen has <= 256 colors, palette mode screenshot is created. It also attempts to preserve first 32 color entries if possible. RTC is automatically enabled if chipset extra= and system has fast ram, slow ram or chip ram expansion.
    Save MSM6242B RTC model control registers to RTC file if they are modified. Previously only RF5C01A (Used in big box Amigas) control registers (and NVRAM) was saved.
    If Quickstart ROM based Arcade hardware config (Arcadia or ALG) is selected, NVRAM file name is automatically set to ROM name. Genlock video file path is also set if ALG ROM is selected. Config files are not affected.
    ROM file list sorting changed, added grouping, sort by group priority first (KS ROMs, extended KS ROMs, freezer ROMs etc..), then alphabetically.
    Sometimes old graphics was temporarily visible in RTG modes if RTG had visible black borders (depends on scaling mode) and screen was switched and new screen had larger size/resolution.
    Added “Slow” flag to RAM panel. If set, selected memory bank has Chip RAM timing but is not Chip RAM capable. Advanced chipset panel “C00000 is Fast RAM” removed, it is not needed anymore.

    4.9.x bugs fixed:

    Sprite to playfield and playfield to playfield collisions were unreliable.
    RTG (uaegfx) overlay was not drawn. 32-bit Windows only.
    Magic mouse mode without virtual mouse driver installed: mouse position was incorrect in RTG modes and it also ignored scaling modes.
    If hardware emulated RTG board VRAM was immediately (no gap in address space) after any RAM/ROM region and JIT direct was enabled: first 4096 bytes (host CPU page size) of VRAM was not fully JIT direct compatible and any direct read or write to first 4096 bytes would not access VRAM correctly, causing unexpected graphics glitches.
    Quickstart panel floppy bootblock check used current track of drive (not track 0). Broken when FloppyBridge support was added.
    Hires resolution and hires BPLCON1 bit set (or shres and shres BPLCON1 bit): single pixel horizontal offset may have appeared in right side of screen. AGA and non-subpixel mode only.
    CD32/CDTV Quickstart mode “remembered” previous DF0: setting and didn’t disable it by default (even if Quickstart panel showed it as disabled).
    CD32/CDTV Quickstart panel DF0: was not possible to select/enable.
    Z2 RAM configuration was unreliable.

    Older bugs fixed:

    CHD CD image CD audio timing fix.
    Direct3D11 with custom shaders leaked memory.
    Directory filesystem softlinks fixed.
    68060 without FPU or disabled FPU and executing FPU instruction that uses -(An) or (An)+ addressing mode: D7 was modified when exception stack frame was created.
    Reading from non-existing custom register always returned 0xFFFF instead of data that previous cycle’s possible DMA access transferred.
    Higher 68000/010 integer clock multipliers (4x+) in CE mode: chipset access timing was not accurate.
    Second 1M extended ROM bank is now internally split to two 512k banks. Non-aligned bank start and size caused problems in some configs.
    Hardware emulated RTG boards that have physically swapped red and blue output (Spectrum, Piccolo, Piccolo SD64) had wrong colors in 24/32-bit modes.
    Piccolo Z3 and Piccolo SD64 Z3 had wrong autoconfig board logical size (which crashed the driver).
    CD audio was not resumed if WinUAE was unminimized and minimize was configured to pause emulation.

    Debugging related updates and fixes:

    Ultra extreme overscan mode. Shows complete full raster including blanking regions. Horizontal and vertical blanking disabled. COLOR0 changes are always visible.
    DMA debugger shows CIA accesses (including cycles lost due to E-Clock sync) and Chip RAM RAS/CAS addressing values.
    DMA debugger shows CPU memory access type (instruction fetch or data access). Interrupt level and interrupt level change detection are included.
    DMA debugger shows CPU opcodes in basic form (“NOP”, “MOVE” etc), vertically. Which can look a bit weird…
    Added CPU STOP state information to DMA debugger (| = STOP idle cycle, + = STOP idle cycle and higher IPL detected = STOP ending soon)
    Visual DMA debugger shows conflicting cycles as blinking red pixels.
    Horizontal and vertical position are now included in debugger history output (H/HH)
    Added OR, AND and XOR operators to debugger calculator (|, &, ^).
    sp command parsed attached sprites incorrectly.
    It was not possible to enter debugger anymore if CPU was stuck in stopped state after entering and exiting the debugger once.
    Tracing STOP instruction now works differently, each single step executes one internal STOP “round”.
    Memwatch break point that crossed 64k “bank” didn’t map last 64k “bank” if it was only partially needed.
    Self modifying code (smc) debugger feature now clears detected modifications if 68020+ instruction cache is flushed.
    DMA debugger (both console and visual) better support for variable/toggling horizontal and vertical line counts.

[close]

http://www.winuae.net/

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Vice 3.7
« Antwort #136 am: 30 Dezember, 2022, 20:10 »
Changelog


* Changes in Vice 3.7
=====================


** general
----------

- From now on VICE will write its version into the config file and show a
  warning message when using a config file from a different version.

- The binary monitor interface is stable now. Examples of projects using it:

  - https://github.com/GeorgRottensteiner/C64Studio
  - https://github.com/MihaMarkic/vice-bridge-net
  - https://github.com/Sakrac/IceBroLite
  - https://github.com/empathicqubit/vscode-cc65-debugger
  - https://github.com/rolandshacks/vs64

- Added Debian packages of development builds of the SDL2 and Gtk3 UIs and the
  headless build (amd64 only).

  You can find bleeding edge development builds on github:

  https://github.com/VICE-Team/svn-mirror/releases

  Whenever you stumble about a bug, please try with the latest development build
  first - perhaps we already fixed it :)

- Removed all kernal patching and load different ROM files instead. This is
  easier to handle and more logical anyway :)

- Renamed all included ROM files to use a more elaborate naming scheme, for
  example as in "kernal-901227-01.bin".

  Unfortunately not all included files could be identified yet - if you have
  related ROM dumps around yourself, please take your time to compare against
  the following, and let us know if you can identify one of these files:

  - C128 ROMs: kernalfi, kernalfr, kernalit, kernalno
  - Printer ROMs: mps801.bin, mps803.bin, nl10.bin
  - PET ROMs: chargen.de

  (Wanted in all cases is what the markings on the actual chip read)

- CRT emulation improvements:
  - uses measured (different) color coordinates for odd/even lines when possible
  - added option for U-only delay line (1084 style)

- More realistic handling of the case when two paddles are selected at the same
  time.

- Keyboard handling was rewritten / fixed
  - The case when two host keys are mapped to different CBM keys with different
    modifiers is handled differently (correctly) now, so some old keymap(s) may
    expose detail errors as a result - please report them!
  - Fixed Shiftlock/Capslock mapping
  - All extra keys that are not in the regular matrix are handled in generic
    code now.
    - used by C128 40/80 and CAPS keys, Restore
    - extra keys can operate in "non locking" mode

- More realistic behaviour of the virtual drive
  - always return 'files scratched' (instead of 'file not found'), even if the
    file does not exist

- More realistic behaviour when mounting images:
  - When attaching a d64 image to a 1571 drive, create an 'unformatted' image for
    the second side.
  - Create empty tracks for non existing tracks also when mounting gcr images

- SID fixes:
  - use a few more bits for better accuracy when calculating the 8580 filter
    DAC values.
  - fix filter ringing/self oscillating with 6581 and 8580

- CIA fixes:
  - Improved the CIA shift register.
  - Fix the case when pb changes value after changing the control bits for
    pb/pb7 output. Fixes the turn disk space detection of the 'Love' demo.

- Add SPT (Stupid Pet Tricks) userport joystick adapter emulation.

- Fixed use of SO_REUSEPORT on server sockets - this allowed multiple VICE
  instances to bind to the same port, with an indeterminant one receiving each
  incoming connection. Now uses SO_REUSEADDR instead, which allows use of a
  port that remains in the TIME_WAIT state after a previous process closed,
  but does not allow use of a port that is still in active use.

- Add DragonFly BSD support.

- Remove Android support.


** build system
---------------

- Rename configure options: --enable-native-gtk3ui   => --enable-gtk3ui
                            --enable-sdlui2          => --enable-sdl2ui
                            --enable-sdlui           => --enable-sdl1ui
                            --enable-external-ffmpeg => --enable-ffmpeg

- Remove jpeg support (--enable-jpeg).

- Disable CatWeasel, SSI2001 and ParSID support by default.

- Enable CPU history by default.

- Add `make bindist` for headless builds on Windows/Msys2.

- Don't check for joystick support when configuring for a headless build.

- Add configure check for [n]pcap headers on Windows.

- Fix --with-sdlsound configuring for SDL2 even when SDL1 was explicitly
  requested via --enable-sdl1ui.

- Fix single target builds.

- Fix installing Gtk3-specific files when not configured for Gtk3.


** C64 fixes
------------

- Use measured PAL color vectors (provided by Tobias)

- Fix autostarting and smart-attaching tapecart (.tcrt) images

- Fix cycle count stored into the cpu history (only x64sc)

- Cartridge fixes:
  - Fix Pagefox RAM allocation
  - Fixed "Super Explode V5" cap timing
  - Added support for "Partner 64" cartridge
  - Fix attaching non "Main Slot" cartridges via .crt file (IEEE488, Ramlink,
    IEEE-Flash, MMC64, Magic Voice)
  - Fix REU behaviour on triggering DMA by using a RMW instruction with
    address $ff00 (only x64sc)

- Fixed and document C64 US and german keymaps.
- Added keymaps for UK keyboard (nicked from 'mad' on lemon)
- Added keymaps for Turkish keyboard (provided by erhan)
- Updated swedish keymaps (provided by Jaakko Luoto and Jari Hovatov)

- Added pictures of the C64 layout and keymap (symbolic+positional, DE+US) to
  the docs.

** C128 fixes
-------------

- Added foundation of c128 cartridge system. Only attaching c128 exclusive
  cartridges/crt files works right now.
  - added support for "Partner 128" cartridge
  - added support for "Magic Desk 128" cartridge
  - added support for "GMod2 C128" cartridge
  - added support for "Comal80 C128" cartridge
  - added support for "Warpspeed 128" cartridge

- Add ram02 and ram03 in the monitor when 'full banks' mode is active.

- Fix filling of VDC ram from the monitor.

- Fix DMA bank.

- Fix autostart in C64 mode

- Fixed and document C128 US and german keymaps.

- Added pictures of the C128 layout and keymap (symbolic+positional, DE+US) to
  the docs.


** VIC-20 fixes
---------------

- use measured PAL color vectors (provided by Tobias)


** PET fixes
------------

- Improved the sound output by reworking parts of the VIA, in particular as
  related to the shift register and the CB2 output.
- Sound made by "manual" control of the CB2 output now works.
- Added an adjustable low-pass filter to the sound output, since different
  speakers on real hardware behave quite different in how much they "muffle"
  the sound.

- Fixed and document PET layout and US/DE keymaps.

- Added pictures of the PET layout and keymap (graphical+business,
  symbolic+positional, DE+US) to  the docs.


** VSID fixes (Gtk3 only)
-------------------------

- Properly update the mixer widget with the current SID model when playing
  a (subt)tune.

- Add support for the `HVSC_BASE` environment variable: If the HVSC base
  directory is left blank in the VSID settings the `HVSC_BASE` will be used
  to determine the location of the High Voltage SID Collection files.

- Add customizable hotkeys.

- Add default hotkeys for subtunes #1-#30, Play, Pause, Stop, First,
  Previous, Next, Last, FFWD, Loop.

- Display STIL view and Playlist on top of each other, not next to each other.

- Strip HVSC base dir from playlist 'Path' column.

- Add playlist loading/saving (in M3U format).

- Add autoplaying the next subtune when the current subtune has finished
  playing (requires HVSC).

- Add autplaying the next SID in the playlist when all subtunes of a SID have
  played.

- Fix missing display of the 'NAME' STIL field.


** Monitor fixes
----------------

- Fix && and || in cond_expr in the monitor. Previously, both && and &, and ||
  and |, did the same thing: a logical and/or. Now the && and || do the logical
  operation.


** SDL fixes
------------

- Correct colors on big endian platforms.

- Add clearing of joystick mappings.

- Add showing of joystick mappings for menu actions.

- Fix setting of tde and virual device traps for xcbm2 and xcbm5x0.

- Add CMD HD size elements.

- Add PET ROM selection elements.

- Add SuperPET CPU selection.


** Gtk3 fixes
-------------

- Remove unused -gtkbackend command line option: we no longer support
  software rendering, so the only option left is accelerated rendering.

- Improved statusbar layout.

- Various layout fixes in the settings dialog.

- More meaningful sliders for CRT settings.

- Add -${CHIP}showstatusbar/+${CHIP}showstatusbar command line options to show
  or hide the status bar.

- Add -${CHIP}fullscreen/+${CHIP}fullscreen to enable or disable fullscreen
  mode.

- Hotkeys can be assigned to actions that do not have a corresponding menu
  item.

- Properly show custom hotkeys in popup menus.

- Make saving custom hotkeys work.

- Correct colors on big endian platforms.

- Fixed CBM directory displayer in statusbar popup and file selection dialog.

- Installed a crazy, but ugly, hack to create the initial window at its final
  size, so the window manager will not place it off screen when the emulator
  was started with -default


** Windows fixes
----------------

- Fix monitor Ctrl+C/V and other Ctrl+.. combinations (Gtk3).
- Fix issues with numpad
- Fix page up/page down keys
- Fix Alt-Gr in the Monitor
- Fixed MIDI device list / select


** MacOS fixes
--------------

- Fix issues with numpad
- Fixed MIDI device dialog
- Fixed resize performance when emu fps > host display Hz

** Linux fixes
--------------

- Fixed MIDI device dialog


** Haiku fixes
--------------

- Fix `make bindist`.

[close]

https://vice-emu.sourceforge.io/

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WinUAE 4.10.1
« Antwort #137 am: 24 Januar, 2023, 10:10 »
Changelog

    WinUAE 4.10.0 bugs fixed:

    Chipset emulation updates and bug fixes.
    Interlace filter mode saved invalid config in certain situations, causing crash when loaded. Also added validation to config loader that detects similar config errors.
    GDI mode RTG hardware cursor leaved garbage when it was in top/left corner of screen and it was not fully disabled when Amiga was reset.
    Serial port Ring Indicator signal fixed. If both printer and serial port was enabled, printer status was invalid.

    Older bugs fixed:

    Input device’s Input panel custom configuration was lost if config was loaded and saved when custom configured input device was not connected.
    Game Ports panel custom input configuration was not automatically remapped to original input device if order or number of input devices changed.
    Game Ports panel “Default” game controller type didn’t fully switch to CD32 pad mode when CD32 hardware was configured.
    FM801 PCI sound card didn’t work in Voodoo 3 + Mediator configuration.
    PCI bridgeboard crash when accessing non-existing board’s IO/RAM space.
    Exclusive fullscreen Direct 3D 11 mode + Fullscreen GUI Misc panel option ticked and entering GUI: GUI window was not positioned correctly.
    Video recording after loading statefile recorded one empty and one corrupted frame when recording was started.

    New features/updates:

    Added continuous screenshot mode to GUI. When ticked, screenshot is taken automatically every frame.
    Disabled move left/right joystick autoswitching mode. It was too easy to do it accidentally. Only buttons are supported.
    Clear Harddrives panel list when loading hardware-only config.
    Taking screenshot when DF0: is enabled but empty and CD drive is enabled but not empty: select CD image name. (Previously CD was ignored)

[close]

http://www.winuae.net/

Arbeits.- Testrechner :

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DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

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Hoxs64 1.1.2.3
« Antwort #138 am: 07 März, 2023, 09:40 »
Hoxs64 is a Commodore 64 emulator designed to help reproduce this particularly machine and hence, enable you to run games running with this platform. It is worth mentioning that the program is the only one that fully replicates Commodore 64 as it is capable of running a fully cycle based emulation of sprites in the middle line graphic data changes.

Here are some key features of "Hoxs64":

· Cycle based CPU, CIA, VIC and SID
· 1541 Disk drive
· Tape deck
· Full screen mode
· Configurable keyboard and joystick
· TAP PRG P00 D64 G64 FDI T64 file support

Freeware

Whats new: >>

    Added missing keyboard assignment dialog key boxes for COMMA and DOT.
    Improve unconnected IO emulation in the disk drive memory map.

http://www.hoxs64.net/

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250 GB SSD Samsung 750 EVO / 1 TB HDD
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MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

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WinUAE 5.0.0
« Antwort #139 am: 02 Juni, 2023, 09:10 »
Changelog

    WinUAE 4.9.x/4.10.x bugs fixed:

    AGA-only sprite buffer overflow that can cause random side-effects.
    CIA synchronize clock drift fixed.
    Many GDI mode bugs fixed.
    Integer scaling works correctly in Overscan+ and higher modes.
    “Remove interlace artifacts” was unreliable and caused graphics corruption in accurate modes.
    SCSI CD command READ TOC, format type 0 returned invalid data.
    Serial port and inter-process serial port was unreliable in accurate modes.
    VHPOSW/VPOSW mid-screen vertical and horizontal changes are now more accurately emulated. Smooth Copper / Up front demo specific hack is (finally!) not needed anymore and was removed.
    Multiple chipset emulation (bitplanes, sprites, blitter) bug fixes.

    Older bugs fixed:

    A600 non-expanded Quickstart incorrectly had RTC enabled.
    D3D11 mode scanlines/masks are not affected by scaling anymore.
    Fixed possible crash in floppy emulation and when exiting GUI.
    Inserting supported non-Amiga formatted disk image (for example PC DOS formatted disk image) in standard Amiga 3.5? DD drive was rejected, drive compatibility check didn’t accept standard 3.5? DD drive. Image was accepted if drive was 3.5? HD drive.
    Mounting executable as HD floppy image created broken disk structure if file was larger than 1329664 bytes.

    Notification icon -> Floppy drives: DF1, DF2 and DF3 selected image from DF0:

    On the fly switch from AGA to OCS/ECS and then back didn’t always restore original AGA background color.
    Picasso IV flash ROM emulation support.
    Prometheus PCI bridge PCI config space byte wide access endian swap fix.
    ROM rescan in ini mode didn’t clear previously detected ROMs.
    uaegfx and hardware emulated RTG board and emulation window smaller than RTG resolution: part of right or bottom of display was clipped.

    New features/updates: UI:

    Added new KS ROMs to ROM scanner.
    Added Disable keyboard and Disable game controllers when mouse not captured options to Pri & Extensions panel.
    Added custom data path configuration to Paths panel. Data path = default path where config files, logs, statefiles etc are loaded and saved.
    Bring GUI window on top if emulation window gets left mouse button double click or F12 (or configured GUI key) key press and GUI is open. Close GUI if ESC is pressed when GUI is open and emulation window has focus.
    FloppyBridge write protection status in GUI is now mirroring real drive floppy protection status.
    Hardware info panel shows complete memory map when emulation has been started.

    New features/updates: emulation:

    1.5M Chip RAM size is now supported in all configurations. (Except if JIT is enabled)
    Added screen rotation support, to fully support Fast Draw Showdown (American Laser games) game that had 90 degree rotated display. D3D 9 and D3D 11 modes only.
    ECS Denise superhires sprite accurate color selection emulation (“scrambled” odd/even palette access).
    Keyboard reset handling changed, now system is kept in reset as long as keys are kept pressed.
    Programmed native display mode support improved, automatic aspect ratio correction improved.
    RTG hardware sprite (mouse cursor) is now properly clipped when near edges of screen.
    “Reset warp mode” implemented. Start emulation in warp mode, automatically switches off when running program or KS ROM shows something on screen.
    Serial port now have separate options to enable/disable handshake/status pin emulation (RTS/CTS/DTR/DTE/CD) and Ring Indicator.
    uaegfx RTG P96Prefs support.
    Striker Manager and Multi-Player Soccer Manager dongle emulation.
    Statefile complete blitter state save/restore is now fully supported in cycle-accurate modes. Previously blitter was force-finished before saving state.
    Ultra extreme overscan mode now includes blanking regions, HV sync and Composite sync regions drawn using grid pattern.

    Possible Breaking change: default keyboard layout changed:

    Key left of backspace (key that does not exist in PC keyboards) is now mapped to F11 and key between zero and above key is now mapped to key in same physical location as key in Amiga keyboard. Input panel has checkbox that swaps these two keys.
    Key above shift and left of enter is now mapped to same physical location as key in Amiga keyboard.
    Strange German-only keymap special #-key mapping removed.

[close]

http://www.winuae.net/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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WinFellow 0.5.9.1214
« Antwort #140 am: 10 September, 2023, 18:10 »
An user-friendly application that enables you to emulate a Commodore Amiga computer on the Windows platform, with fully configurable running options.

License: GPL

Changelog

    System requirement changes:

    Support for Windows XP and Vista has been removed; version 0.5.8 will be the last WinFellow release to support Windows XP or Windows Vista. This enables us to take advantage of enhancements in the toolset used during development and testing.

    New features:

    Implemented a new menu option to allow configuration of the emulation pause behavior when the window focus is lost/emulation is running in the background
    The floppy read-only state can now be adjusted on the fly, without having to restart the emulator

    Bug Fixes:

    When using alt-tab to switch to different windows, the tab keypress is no longer passed on to the emulation session
    Mouse events via RetroPlatform are being received again
    Fixed minor heap corruption in RetroPlatform initialization code
    Fix a repeated error message during loading of presets when encrypted ROMs are searched and no keyfile is present

    Maintenance updates:

    Zlib was updated to version 1.2.11
    XDMS was updated to version 1.3.2
    Visual Studio 2022 and the Windows 11 SDK are used
    RetroPlatform include has been updated

[close]

https://petschau.github.io/WinFellow/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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WinFellow 0.5.10.1228
« Antwort #141 am: 11 Oktober, 2023, 18:10 »
Changelog


    New features:

    a native ARM64 build of WinFellow is now provided as part of the release zip archive

    Bug Fixes:

    Thanks to the availability of Toni Wilen's cputester, the following mostly CPU related issues from the basic tests could be addressed:

    Removed address register as byte source operand in move.
    Various bit-field instruction fixes.
    Incorrect pack/unpk behaviour.
    Trapcc increase pc after condition check to get correct exception stack frame.
    Cas2 select the first compare result value when both compare registers are the same register. Set v flag.
    Link/Unlk incorrect result on stack when link register was a7.
    Split long reads in two word reads for correct values across banks that are not stored consecutively.
    VPOS wraparound fix.
    Exception cycle time changes.
    Fixed various instructions that overwrote exception cycle times with regular instruction time. (when triggering privilege violations etc.)
    Set div cycle times to values closer to the listed cycle times. Still not dynamically calculated, but should be closer.
    Don't trace when instruction was aborted by illegal, privilege or address error.
    CHK.w N flag fix.
    EOR ea vs. data register check for cycle calculation was inverted.
    Changes to cycle calculation for BSET/BCGH.
    Set undefined div flags according to behaviour on 68000.
    Move to SR, check supervisor level before evaluating ea.
    Include exception time in cycle time for chk.
    Handle bkpt differenly from illegal.
    Broken overflow and other special cases for mull.
    Handle supervisor check differently for move from sr to avoid returning result when throwing exception.
    Missing address mask in rtarea memory handling (for when upper address byte contains data).
    Trapcc had wrong pc in the stack frame.
    fixed mouse capture for older RetroPlatform hosts

    Maintenance updates:

    code refactoring:

    solution file reorganisation
    static analysis/replace custom datatypes with standard sized C++ types

[close]

https://petschau.github.io/WinFellow/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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WinUAE 5.2.0
« Antwort #142 am: 19 Februar, 2024, 18:40 »
Changelog

    New features/updates:

    MacroSystem DraCo emulation. Full emulation except V-Lab Motion video board which is totally undocumented. Amiga clone without Amiga custom chips.
    Picmatic Marbella Vice light gun laser disc arcade game is now fully working.
    American Laser Games and PicMatic statefile support.
    Genlock emulation display positioning/scaling updates.
    Retina Z2 and Z3/Altais RTG board emulation. (NCR 77C22E+ and 77C32BLT SVGA chips)
    S3 Trio64 PCI RTG board.
    On screen led font is now configurable, settings in GUI Miscellaneous panel.
    A2410 updates (Latest Picasso96 driver with DMA mode enabled graphics corruption)
    All emulated RTG boards now autoswitch (Automatic switch between chipset mode and RTG mode). Previously only RTG boards that have built-in switcher and PCI RTG boards autoswitched.
    Do not emulate special cases in native chipset screen mode last and first line(s) unless Overscan mode is Overscan+ or higher. (For example OCS Denise top and bottom line mismatched blanking start and end)
    NTSC mode screen vertical positioning improved.
    Disk swapper insert/remove cursor position now works as expected. Same image can be inserted in multiple slots.

[close]

http://www.winuae.net/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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WinFellow 0.5.11.1263
« Antwort #143 am: 28 März, 2024, 22:10 »
Changelog

    New features:

    the default display driver was changed from DirectDraw to Direct3D 11, where supported
    implemented support for keyboard-initiated reset in Amiga Forever

    Bug Fixes:

    improved logging in case of failure to initialize Direct3d graphics driver
    fix several issues related to creating, loading, applying and saving configuration files
    fix potential memory leaks
    implement more failure checks for Direct3D initialization
    fix crash to desktop when using an emulated joystick in Amiga Forever

    Maintenance updates:

    code refactoring
    added sound driver interface and classes
    redesign filesystem wrapper and logging
    upgrade to cpp20
    removed a Windows XP specific workaround from the filesystem module
    reformatted the project using a uniform clang-format configuration

[close]

https://petschau.github.io/WinFellow/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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C64 Forever 10.3.2.0
« Antwort #144 am: 26 April, 2024, 18:10 »
A powerful Commodore console emulator packed with an abundance of different systems, video games, and development tools for an immersive old-school experience.

Freemium

Changelog


    The "R3" build is the result of more than four months of development since the previous "R2" release, and takes into account user feedback, new operating system versions and numerous features from our own wish list.
    One of the most frequently asked features was a a mechanism to Export/Import the configuration for backup purposes and to transfer between computers. This has now been implemented (Tools menu). In addition to same-version migrations, the function also supports exports to higher software versions, providing the basis for future major upgrades across different computers.
    Over the years, the advent of a wide variety high-DPI displays made it impractical to rely on a fixed list of buttons to resize the emulation window ("1X", "2X", "3X", "4X", etc.) In the "R2" build, a new resize feature was introduced, using the familiar click-and-drag mechanism, and offering a choice between the faster and higher-quality integer scaling, and a "fine resize" via Alt+drag. The "R3" update further improves on this, adding status bar messages and dynamic previews of the possible integer-scaled window sizes.
    All crash dumps submitted by users were analyzed, and any bugs that could be traced to specific Amiga Forever or plugin code were fixed. Internally, while we tend to be conservative about the choice of everyday development tools, we took the opportunity to migrate the codebase to the latest Visual Studio 2022, and the installer to WiX Toolset 5.0. This made possible some additional optimizations in the "R3" build.
    This release includes hundreds of other minor improvements and fixes, as well as support for some of the latest system features introduced in Windows 11 24H2. The Changelog in Help/About includes additional details.
    This is a free update for existing version 10 users, who can get the new version through the Help/About dialog in Amiga Forever and C64 Forever. Additionally, the updated full installation package and ISO image can be accessed via the Help/My Downloads and Keys menu item, and are set to remain available for at least 10 years after an order.
    As always, we are grateful to the many friends who supported this project and our Amiga passion, vision and hope.

[close]

https://www.c64forever.com/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )