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Detailed Changelog:2011-01-20: Version 2.3.7General * Fix: Make construction, production and research independent of framerate and number of parallel tasks (b4e33f24a2) * Fix: Changing droid settings now works, even if selecting more than 100 droids (9bab7867c8) * Fix: Reset construction speed upgrades between games (9a28d849f9) * Fix: Don't gain experience by shooting your own buildings/units (61adc3712a) * Fix: Don't truncate usernames at the first unicode character (da4a6ea4cc) * Fix: Correct delivery point placement for cyborg factories and repair facilities (b25bc87b3a)Multiplayer * Change: Retire the current AI top model template with heavy laser in favour of two new ones. First is armed with seraph missiles, the second with both seraph missiles and gauss cannon on a dragon body (4c0b8a68af) * Fix: Prevent clients from getting confused when trying to leave the game setup screen by pressing the Escape key (9cacfc52a4)MP Balance (5b863da695) * Mg damage to cyborgs up 10%, to tracks down 10%, and to bunkers down 5% * Cannon damage to buildings and hardpoints up 10% and to bunkers up 25%UI * Change: Show a savegame's timestamp tooltip in the current locale (#2303, ec1bbcbbaf) * Change: Show distances and speeds in terms of tiles (e192e8a758) * Fix: Improve UI responsiveness under low framerates (89d8b599d5) * Fix: Prevent some key presses from being ignored (942c2f1fe3) * Fix: Don't show health bars over empty terrain, when set to always display energy bars (#912, 61a79c761a)Translations * Updated: Italian (#2367, #2408, 182f6ba3d2, 90658df7e1) * Updated: Turkish (#2376, #2418, 5d93fb0728, 77f651b5ba, #2443, e36b4abac5) * Updated: Brazilian (#2387, 8500268900) * Updated: Polish (#1347, d46cf8f620) * Updated: Spanish (#2442, 10626ae363) * Updated: Russian (4accc26eca)
After a long travel through various betas and RCs we finally arrived: Today we released OpenTTD 1.1.0, the new stable version!Though there was a bit of stumbling involved in the stabilisation process around RC1 and RC2, there was only need for one single fix after RC3. So, enjoy stableness! Alternatively you could enjoy lavishing us with bug reports for 1.1.0 and force a soon 1.1.1 :pAlso note, that this release is again available for Mac OSX, and also the Windows 9x build succeeded. You can find the download and the complete changelog since 1.0.5 behind the links on the top-left of this page.Have fun with OpenTTD 1.1.0, or only do serious stuff today!
Hello,as of today we present the brand new OpenTTD 1.1.2 which got two important bug fixes with respect to its preceeding release candidate which fix potential crashes in cases with unknown or missing languages when using NewGRFs referencing these languages and with some broken savegames.